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HMS NEWS .. 16 Jan 2010

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This is the third in a series of marker sheets that may be downloaded to your computer, printed and mounted on cardstock to provide additional markers for the Europa™, Great War™ and Glory™ games. This sheet includes a variety of markers including Port, Coastal Defense, Resource Center and generic hit markers and naval mine points.

ACS6

If you are uncertain about mounting or cutting your own counters, we recommend the following website:

http://privatewars.kyth.org/making_your_own_counters.htm.


HMS NEWS .. 06 Jan 2010

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This is the second in a series of marker sheets that can be downloaded to your computer and printed and mounted to provide additional markers for the Europa™, Great War™ and Glory™ games. This sheet includes Admin Move/Strat Rail, Evacuation and Limited Mobility markers as well as bombing hit and road/rail head indicators.

ACS5

If you are uncertain about mounting or cutting your own counters, we recommend the following website:

http://privatewars.kyth.org/making_your_own_counters.htm.


HMS NEWS .. 31 Dec 2009

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We have added the first of a series of marker sheets that can be downloaded to your computer and printed and mounted to provide additional markers for the Europa™, Great War™ and Glory™ games. This first sheet includes completed forts and airfields with the reverse side for those same under construction. New Disrupted (1/2 Strength) and Badly Disrupted counters are also included. While working on game counters, it became clear that we would not be able to include all of the markers we would like to have. We hope these sheets will help to provide all the markers players might like to have.

ACS4

If you are uncertain about mounting or cutting your own counters, we recommend the following website:

http://privatewars.kyth.org/making_your_own_counters.htm.


HMS NEWS .. 29 Dec 2009

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We are awaiting word from the printing and die-cutting firm on when we will receive a scheduled 'slot' for their work on the counter sheets and game boxes. This is apparently a very busy season for them. When we receive word on when the counters and boxes will be scheduled, we will post the estimated delivery date on this website. In the mean time, we will shortly be posting some new marker sheets that gamers may download to provide more markers as well as samples of the TW components on the HMS website. We will finalize and correct these marker sheets after gamers have had a chance to comment on the new markers and make suggestions. The five new half sheets will start with ACS-4 in a day or two.

While the original Total War pre-publication price is no more, until the game is finished printing, we will include the pre-publication bonus Soviet 1939-41 Order of Battle and counters in current orders for TW. After Total War is in the mail, we will resume publication of The Europa Magazine (TEM) with the long awaited issue 88. This will be followed shortly by issue 89. Number 88 should give subscribers a good idea of what the magazine will look like in the new format. The full color maps for 88 have already been printed. The die-cut counters to be added to the magazine will be printed and die-cut along with the TW sheets.

The editorial for 89 will contain a discussion of the plans for the games in the Europa, Great War and Glory series and how we hope to address Grand Europa.


HMS NEWS .. 22 Oct 2009

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Sample six includes rules 13A(Overrun Combat)

Rules Sample

Overrun Combat Results Table. Overrun Chart

 


HMS NEWS .. 12 Oct 2009

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Here is rules sample number five. This sample includes rules 14D(Armor) and includes a comprehensive AECA/ATEC example.

Rules Sample (.docx)

Rules Sample (.pdf)

Here is a link to part of the Unit ID chart - this one is all Armor/Panzer. UIC

 


HMS NEWS .. 04 Oct 2009

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Here are more unit samples. Countersheet 113 (front) is a mix of Soviet regular army, PVO ground units and PVO air units.

Here is a link to Sheet 113 (front)

 

 


 

HMS/GRD returns Europa to its roots and revisits the best selling Europa title Fire in the East.

The new game covers the same time period as the older ones (summer of 1941 to the spring of 1942) but uses a completely new Soviet OB, a new map, and the latest rules for the Europa system. Buyer's who preorder Total War will also receive the Red Army from September, 1939 to March, 1942 in preparation for Grand Europa.

Total War gives the Axis player the opportunity to see if he can improve on the massive offensive that pocketed and captured millions of Soviet soldiers. Can you take Moscow or Leningrad? Or are you condemned to suffer the Soviet winter short of victory?

The Soviet player must build a strategic reserve large enough to stop the advancing Axis forces and throw them out of Russia. The Soviet player is aided by massive reinforcements that allow him to form new defensive lines in an attempt to slow down or stop the Axis armor thrusts. Published counters will be the same high quality counters players expect from HMS/GRD.

Total War is a historical game on the German invasion of the Soviet Union, from summer 1941 to spring 1942. It charts the titanic struggle of the largest ground campaign in World War II, from the Axis offensives that brought the Germans to the gates of Moscow to the Soviet winter counteroffensive that hurled them back.

Total War is a two-player game. One side controls the forces of Germany and its allies while the other controls the forces of the Soviet Union. The maps cover Eastern Europe and the western USSR from the Arctic Ocean to the Black Sea, from the plains of Poland to the steppes along the Volga River. Ground units represent corps, divisions, brigades, regiments, and battalions. Air units represent groups of 40 to 80 aircraft. Naval units represent task forces of warships.

moscow

Total War is a complete remake and updating of the classic Europa game, Fire in the East.

The game's Soviet order of battle makes extensive use of formerly secret Kremlin information on the Red Army forces that fought the war.

The game includes a Soviet order of battle for all of the USSR from 1939 to 1942 and is the most comprehensive game OB ever published on the Red Army in peace and war.

The Axis order of battle also is updated, reflecting new research since the publication of Fire in the East. The rules for Total War incorporate the latest rules for the Europa system, with on-demand air power, armor effects, combined arms, and much more, recreating both the German blitzkrieg that captured entire Soviet armies and the Soviet deep operations that nearly splintered the invaders in the depth of the Russian winter.

The regular price once the game is available will be $195.

 

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